18
synsets, 9 deles (50 %) con 24 variantes en galego
[+1]
1
has_hyperonym
00007846-n
|
eng:
human, individual, mortal, person, somebody, someone, soul
| glg: alguén, alma, humano, individuo, mortal, persoa, ser_humano
{ [1] being [1] causal_agency }
[+1]
2
related_to
00631737-v
|
eng:
guess, imagine, opine, reckon, suppose, think
| glg: coidar, crer, supoñer
{ [1] idea }
[+1]
3
related_to
00636061-v
|
eng:
guess, infer
{ [2] human }
[+1]
4
related_to
00672433-v
|
eng:
approximate, estimate, gauge, guess, judge
| glg: calcular, estimar
{ [2] human [2] statement }
[+2]
1
see_also_wn15
00672017-v
|
eng:
overestimate, overrate
{ [4] document }
[+2]
2
see_also_wn15
00673766-v
|
eng:
lowball, underestimate
{ [5] cerebration }
[+2]
3
is_subevent_of
02499629-v
|
eng:
penalise, penalize, punish
| glg: castigar, condenar, culpar, penalizar, sentenciar
{ [2] social_control }
[+3]
1
has_derived
03152759-a
|
eng:
punishing
{ [2] social_control }
[+4]
1
has_derived
00435872-r
|
eng:
punishingly
{ [3] social_control }
[+3]
2
related_to
01160342-n
|
eng:
penalisation, penalization, penalty, punishment
| glg: castigo, punición, sanción
{ [1] social_control }
[+4]
1
has_pertainym
02779420-a
|
eng:
penal
| glg: penal
{ [2] social_control }
[+3]
3
related_to
01902468-a
|
eng:
punitive, punitory
| glg: punitivo
{ [2] social_control }
[+4]
1
has_derived
00435951-r
|
eng:
penally, punitively, punitorily
{ [3] social_control }
[+3]
4
has_subevent
00672433-v
|
eng:
approximate, estimate, gauge, guess, judge | glg: calcular, estimar
{ [2] human [2] statement }
[+3]
5
is_subevent_of
02502037-v
|
eng:
debar, suspend
| glg: suspender
{ [2] jurisprudence }
[+4]
1
related_to
00209132-n
|
eng:
suspension, temporary_removal
| glg: suspensión
{ [2] jurisprudence }
[+4]
2
related_to
01077881-n
|
eng:
debarment
{ [1] jurisprudence }
[+4]
3
has_subevent
02499629-v
|
eng:
penalise, penalize, punish | glg: castigar, condenar, culpar, penalizar, sentenciar
{ [2] social_control }
[+1]
5
related_to
00916909-v
|
eng:
guess, hazard, pretend, venture
{ [2] human }